Play
Ref and the players are sitting down for their first session in a while.
Ref: Okay, so I thought rather than trying to pick up where we left off we could move into a new Age. This is generally twenty years or so, advancing you both from being Young Knights to being Mature, in your prime!
Moss: Oh right, we might improve our Virtues here, I think.
Ref: Yeah, you can reroll each of your Virtues on d12+d6, keeping the new result only if it’s higher than your current score.
The players both do this, improving some of their Virtues.
Moss: Hey, my Vigour went from 6 to 18!
Tal: What!? That can’t be right.
Ref: Remember, this has been decades since we last saw the characters. Moss, think of what might have happened to cause you to improve your Vigour so much.
Moss: Well it was pretty bad before. I guess I started out kind of soft and have been hardened by all these years as a Knight.
Ref: Yeah makes sense. Now you also both choose a Pursuit.
Ref shows them the Pursuits list and each player chooses one.
Ref: Now I did some rolls before we started to see how things have changed around the Realm, but you’ll have to discover that for yourselves.
Tal: Wouldn’t we know how things are going?
Ref: Right… well, I’ll give you a brief overview, but let’s say that you’ve spent the last few years away from the Realm, returning now to see what’s happened.
Ref gives them a very broad description of what’s changed in the Realm, who rules each Holding, but leaves it very vague.
Ref: Okay, let’s work out where you start.